Buy Behavior (press and hold)
To address accidental screen interactions during video playback, I implemented a progressive interaction model:
A press-and-hold gesture serves as an intentional activation mechanism, requiring sustained interaction to unlock purchase functionality
Once activated, single taps enable discrete purchase actions, enhanced by responsive animations that provide clear visual feedback
The system maintains state awareness through dynamic visual indicators, allowing users to seamlessly re-enter purchase mode
Future considerations include real-time transaction feedback (purchase counters, total spent, etc…) and mode toggles, with refined micro-interactions to enhance the user experience